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Outlast 2 first enemy
Outlast 2 first enemy






outlast 2 first enemy

You can help Outlast Wiki by expanding it. There are also Variants who are not permanently hostile and attack only if the player moves into close proximity, Variants who assist or hinder the player with cryptic hints or stories, and Variants who ignore the player completely. There are some Variants that are more aware of their surroundings, an example being the Variant in the Sewer who questions whether Wernicke is deceased, and the Pyromaniac Variant in the cafeteria in the Male Ward who explains that he would rather die than stay in the asylum, and points Miles towards the exit.

outlast 2 first enemy

Their clothing ranges from standard psychiatric attire to ripped and torn shorts. The outcomes of those after-effects can't be determined, thus giving to those afflicted the name of Variants. The after-effects of the therapy altered their mind and provoked physical deformities. Variants are the results of the exposure of patients from the Mount Massive Asylum to the Morphogenic Engine created by former Nazi scientist Dr. This term was first used by Stephenson within the first game when Miles encounters him on the brink of death. The phrase "Variant" is a derogatory term frequently used by Murkoff personnel which denotes to patients' heavily disfigured and mutilated appearances due to a number of failed experiments that were conducted on them.








Outlast 2 first enemy